Conference or Workshop Item
Zhang, Yueying and Lo, Tian Tian (2026) An Embodied Interaction Framework for Analytical Engagement in Virtual Architectural Exhibitions. In: UNSPECIFIED.
Pan, Chin Kit Peter and Lo, Tian Tian (2025) Exploring Gamification: Playing and learning through war-time architecture. In: UNSPECIFIED.
Shi, Yichao, Luo, Jiaxiang, Wang, Chunlan, Hong, Tzu-Chieh Kurt and Lo, Tian Tian (2025) From Concept to Consistent Multi-View Renders: Integrating shape grammars with Stable Diffusion in architectural workflow. In: UNSPECIFIED.
Chen, Xi and Lo, Tian Tian (2025) Immersive Digital Heritage: Exploring the educational value of extended reality(XR) games for ancient building conservation. In: UNSPECIFIED.
Chang, Shu Ting and Lo, Tian Tian (2025) Improving Living Conditions for an Individual with Hoarding Habits through Personalized Virtual Reality Interventions. In: UNSPECIFIED.
Li, Yufei and Lo, Tian Tian (2025) Learning Spaces in Hybrid Realities: Exploring level of immersions in educational environmental narrative games. In: UNSPECIFIED.
Zhang, Siyue and Lo, Tian Tian (2025) An XR-Based Educational Platform for Bridging Architectural Cultural Accessibility and Immersive Learning in Urban Environments. In: UNSPECIFIED.
Lin, Chaohe and Lo, Tian Tian (2021) Expanding the Methods of Human-VR Interaction (HVRI) for Architectural Design Process. In: UNSPECIFIED.
Lo, Tian Tian and Gao, Xinrui (2020) From HCI to HVRI - How different will the interaction of digital architecture design be? In: UNSPECIFIED.
Rogers, Jessie, Schnabel, Marc Aurel and Lo, Tian Tian (2018) Digital Culture - An Interconnective Design Methodology Ecosystem. In: UNSPECIFIED.
Lo, Tian Tian and Schnabel, Marc Aurel (2018) Virtual & Augmented Studio Environment (VASE) - Developing the Virtual Reality Eco-System for Design Studios. In: UNSPECIFIED.
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