||The Hands-On Basics of Contemporary Design Education
||Achten, Henri; Pavlicek, Jiri; Hulin, Jaroslav; Matejdan, Dana (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 59-66
||Learning in the design studio is usually fostered by doing and refl ecting on what is done. This paper fi rstly reiterates that the doing in design is computing, in order to argue for the need for a hands-on design learning even more so in the age of digital curricula. Secondly, it corroborates the importance of tactile involvement in doing, and thus computing, to foster design learning. An experiment is conducted with 15 first year students of architecture the results of which support the argument that hands-on involvement and its interpretation as computing is essential to learning in the studio.
||Basic Design; digital curriculum; design computing; design cognition; physical interaction
Post discussion ...
This full paper
is only available for members.
Unfortunately _anon_962219 is not registered with access to full texts.
Please see help.